It’s considered bad luck in parts of Mississippi for mourners to call a coffin pretty.
Miscellany
Archaeologists found in a Utah cave as many as seventeen thousand carved sticks, canes, and bone pieces—gambling items used in the thirteenth century by ancestors of the Apache and Navajo. “Seventy to eighty percent of dice games were for women only,” one researcher said about the find, which may have been America’s first casino. “So what do we have here? Women who knew the games of other women.”
In July 2003 details leaked of a new venture from the Defense Advanced Research Projects Agency: an online market for financial speculation on possible terrorist attacks, assassinations, and coups. “Futures markets have proven themselves to be good at predicting such things as elections results,” the Defense Department argued. “They are often better than expert opinions.” DARPA—already under fire for its proposed Total Information Awareness program—was forced to abandon the idea.
On Friday, January 13, 1882, thirteen men met in New York City as the Thirteen Club; they walked under a ladder, ate lobster salad sculpted into the shape of a coffin, and sat beneath a banner reading morituri te salutamus (“we who are about to die salute you”). The following year, the club’s newsletter gleefully reported that “not a single member is dead.”
Legend regarding the horseshoe as a lucky symbol holds that in the tenth century, while St. Dunstan was working in England as a farrier, the devil entered the forge and demanded his hooves be reshod. During the process, the future saint caused as much pain as he could, and the devil begged him to stop. Dunstan agreed—on the condition that Satan never enter a house where a horseshoe is on display.
Suetonius reported that Caligula often cheated when playing dice. The emperor once interrupted a game to go into the courtyard, where he spotted a group of rich knights passing. He had them arrested, stole their goods, then “resumed the game in high spirits, boasting that his luck had never been better.”